Project Description
The project came about when I was a student assistant at the Deutsches Museum and was set up within a few months to show how existing physical and digital content can be put into context with the help of augmented reality. The different approaches to digital expansion were chosen to stimulate an examination and discussion of augmented reality as a medium.
The 3D objects were provided so we could focus on programming the app with ARFoundation, a Unity package which allows working with Augmented Reality in a multi-platform way within Unity.
For example, we integrated the 3D model of the coffee plant of the open-source app ‚Kosmos Kaffee‘, which was developed by Fluxguide for the special exhibition ‚Kosmos Kaffee‘ of the Deutsches Museum and is also subject of the anthology. While in the original game the player controls the growth of the plant via user input, we changed the code a bit so that after scanning the QR code the simulation runs automatically.