Project Description
The RPG is based on the pen and paper game ‚HeXXen: 1733‘ by Ulisses Spiele.
I joined the game’s development during the preproduction phase, actively contributing to the early design processes for game features, gameplay mechanics, and establishing the code base. My key responsibilities were:
- Implementing the game’s User Interface in Unity, including the UI layout and handling camera transitions between UI states.
- Developing the dialogue system, enabling automatic generation of dynamic, branching dialogues that incorporate characters, animations, voiceovers, and subtitles.