Hi, I’m Lisa.

Welcome to my portfolio page!

Lisa Görtz

About me

I’m a Game Developer from Munich, Germany, currently working at Ulisses Spiele :)

Game development has fascinated me since my first game implementations in university projects. During my master studies (Human-Computer Interaction) I got many opportunities to try out different technologies and tackle projects in teams or alone. This resulted in some small AR and VR applications, websites, games, and self-modeled, animated 3D models, which you can read more about below. With each of these projects, my ambition was awakened to deepen my knowledge and know-how.

I’m an optimistic person, curious by nature and like to work goal-oriented and harmoniously with other people :)

Experience

Unity 3D

I am very familiar with Unity, having implemented several projects with it both at university and at my current job at Ulisses Siele.

Unreal Engine

During my studies I developed platformer and an escape the room game with Unreal Engine 4. I have to say I'm one of those who finds blueprint scripting pretty cool ;)

Blender

I've used Blender for many of my projects to create 3D models from scratch or make adjustments to existing assets. Although most of the time it was about simpler things, I'm now quite familiar with the techniques of 3D modeling and know where to find what in Blender.

Autodesk Maya

My first 3D modeling experience was a steampunk flying machine that I created with Maya in a university course. You can check it out below :)

Git

Most of the time, I've used Git for versioning (in combination with GitHub, GitLab or Unity Collaborate).

Unity Plastic SCM

At Ulisses Spiele I use Unity Plastic SCM and I love it!

Visual Studio

I learned programming with Eclipse (long time ago), but since then I've always used Visual Studio or Visual Studio Code.

Android Studio

Together with fellow students, I’ve developed an educational app for children using Android Studio, which got published as open-source app in the Google Play Store. as well as on GitHub. Want to learn more about this? Scroll down to my projects! :)

DaVinci Resolve

DaVinci Resolve is currently my favorite video editing tool for creating short video clips. I like to make videos of some of my projects. You can find them on my YouTube channel.

Projects

Smartphone Apps

App ins Grüne

A learning app that playfully introduces children to tree species and is published in the Google Play Store as well as on GitHub as open-source application.

Android Studio – Java, XML

Behind The Scenes

A prototype AR app to the german ZDF series ‚Der Bergdoktor‘. 

Unity – C#

Das Digitale Objekt 2018

A supplementary augmented reality application to an anthology about the digitization of cultural-historical objects.

Unity – C#

Computer Games

Escape The Temple

A 1st-person escape the room game with jump ’n‘ elements.

Unreal Engine – Blueprints

Mr And Mrs Snake

‚SNAKE‘ in 3D and third-person perspektive for android smartphones.

Unity – C#

Terpentin Teufel

A 3D platformer where the player can manipulate obstacles using a paint gun.

Unreal Engine – Blueprints

CG Animations

Deep Sea Dive

VR experience during autonomous driving: the view through the windows of a car shows an underwater world.

Blender 

Steampunk Flying Machine

Short CG animation of a steampunk flying machine.

Autodesk Maya

Web Apps

Meme Generator

An interactive webapp for creating and sharing memes, built with the MERN stack.

Visual Studio Code – HTML | CSS | JavaScript

Press Consumption During Pandemic

An interactive data visualization website that shows the effects of the COVID-19 pandemic on the consumer behavior of various press offers.

Visual Studio Code – HTML | CSS | JavaScript

Hardware Projects

Color Cube

A prototype game based on MicroPython, where the goal is to fill squares around the cube with your own color.

Thonny – MicroPython

Contact me

E-Mail

contact@lisa-goertz.de